

The claim was made in a discussion of free-to-play titles, which Guillemot said generate revenue from about 5-7% of players. It’s a way to get closer to your customers, to make sure you have a revenue. On PC it’s only around five to seven per cent of the players who pay for F2P, but normally on PC it’s only about five to seven per cent who pay anyway, the rest is pirated. It’s around a 93-95 per cent piracy rate, so it ends up at about the same percentage.

The revenue we get from the people who play is more long term, so we can continue to bring content. Guillemot thinks the free-to-play model is the best way to develop the PC gaming market. There’s an arguement to be made for the freemium approach, but justifying it by making outlandish claims about PC piracy rates with zero supporting data is more than a little suspect. #The sims 4 all dlc free no piracy wall Pc Thanks to Rock, Paper, Shotgun for the heads up. #The sims 4 all dlc free no piracy wall Pc.
